Crimson Coast Spoiler

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Nargul
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Crimson Coast Spoiler

Postby Nargul on Thu Apr 02, 2009 11:48 am

Crimson Coast spoiler, what else I can say to this thread....

Completetion status:
Actions - 42 of 42
Characters - All
Items - 42 of 42
---------------------------------------------------
168 of 168 - Finished


Updates will be as quick as possible, but allow me to have some private time outside the warlord :-)

No comments in this thread please, for questions/suggestions/corrections, please use PM.
Last edited by Nargul on Fri Jun 05, 2009 12:57 am, edited 14 times in total.
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Crimson Coast - Actions

Postby Nargul on Thu Apr 02, 2009 11:48 am

Actions:

Classless:
Blind Vengeace
Action • 1 • Classless
Spend React: Before this character is killed: The next melee strike performed by a character you control this turn gains +5 ATK and inflicts an additional wound.
"Make them pay. Make them all pay." - the last words of Spencer Latham
125 - C - 168
Artist: Kevin Wasden
Spoiled: The Price of Defiance

Punitive Strike
Action • 2 • Classless
React: Before this character makes a melee strike roll: The strike gains +3 ATK.
Order: Perform a melee strike against a stunned character.
"Hit 'em when they're down. It's easier that way." - Krenthor Gouge
126 - U - 168
Artist: Igor Kieryluk



Cleric:
Just a little Scratch
Action • 1 • Cleric
Poison
Spend React: Before target character inflicts a wound on a character you control: Attach this card to the target. While it is attached, the target gains the Poison trait and must succeed with a Poison save (DC 18) to ready during the decree phase.
"You believe you won? Can't you feel that scratch on your neck starting to itch and burn?" - Raclesis
090 - C - 168
Artist: Tomasz Jedruszek
Spoiled: TCG Player

Decay
Action • 2 • Cleric
Spend Order Target an item whose level is up to twice this cleric's level within two ranks: Destroy the target.
"Everything withers and fades. The Elements have an insatiable appetite. Fortunately, that appetite can be directed." - Raclesis
087 - C - 168
Artist: Daerrick Gross, sr.
Spoiled: Warlord DE

Debilitating Poison
Action • 3 • Cleric
Spend Order: Target character within two ranks must succeed with a Poison save (DC 10, +5 if this cleric is in the front rank, +10 if the target has the Poison trait) or permanently lose one HP.
"Watch your step. The yellow-headed bushwhacker makes you weak as a kitten if it doesn't kill you outright." - Maxt Stormcrow
086 - U - 168
Artist: Thomasz Jedruszek

Distribution
Action • 3 • Cleric
React: Before target level X opposing character is killed with a melee strike by this cleric: Remove up to X wounds from other characters in this rank.
"Well, we distribute their blood to the ground and bandages. Sounds fair, doesn't it?"
088 - U - 168
Artist: Doug Kovacs

Fervor
Action • 3 • Cleric
React: Before another character makes a melee strike roll: The strike gains +4 ATK. If this cleric is a Cantor, the strike inflicts an additional wound.
"Fight for your Emperor! Fight for the Empire!"
089 - C - 168
Artist: Tomasz Jedruszek
Spoiled: Warlord DE

Song of Strength
Action • 3 • Cleric
Bards may perform this action regardless of class restrictions and as if they were Cantors.
Order: You may spend this cleric, target one (two if this cleric is a Cantor) other character(s): Until end of turn, each target gains +4 ATK and AC and, if you spent this this cleric, +1 HP.
093 - C - 168
Artist: Drew Baker

Call to War
Action • 4 • Cleric
Spend Order: Target up to one (three if this cleric is in the front rank) opposing character(s) in an opposing front rank: Each target must succeed with a Magic save (DC 6 + this cleric's Skill) or move backward one rank. Move X characters you control forward one rank (X = number of targets that failed), if possible.
085 - U - 168
Artist: John Wigley

White Squall
Action • 4 • Cleric
Water
Spend Order: Target all ready level 1 characters: Spend each target. Until end of turn, level 1 characters enter play spent.
"Pirates plague the coast. I want them eliminated." - Nin-Gula
094 - R - 168
Artist: Carla Millar
Spoiled: Wiki Warlord

Precognition
Action • 5 • Cleric
Spend React: After target character pays the costs for an action card: The target must succeed with a Magic save (DC 8 + this cleric's Skill, +5 if this cleric is a Seer) or the action is canceled.
"Your actions were anticipated and will ultimately prove futile."
091 - R - 168
Artist: Mark Hyzer

Putrescence
Action • 5 • Cleric
Order: Target all opposing characters within one rank: Until end of turn, any opposing characters within one rank of this cleric suffer -5 AC and Skill.
"Who would wither and blight my crop? My loved ones... Who would DARE!?!" - Nin-Gula
092 - R - 168
Artist: Kim Felgenbaum
Spoiled: The Price of Defiance



Fighter:
Savage Strike
Action • 1 • Fighter
React: After targeting a melee strike: Succeed with a Powerattack check (DC 15) to have the strike inflict an additional wound.
"The average Sutek has the strength of three men. Some are considerably stronger than that." - Shah'syss
102 - C - 168
Artist: Jose Pardo
Spoiled: Wiki Warlord

Desperate Grab
Action • 2 • Fighter
Order: Target an item equipped to target opposing character within one rank: Succeed with a Powerattack check (DC 7 + the item's level) to destroy the item or perform a +5 melee strike, the item's controller chooses.
"Your hatchet or your life."
096 - U - 168
Artist: Mark Hyzer
Spoiled: Warlord DE

Keep Up the Pace
Action • 2 • Fighter
React: After this fighter enters play: Move forward one rank, if possible. If this fighter is a Ranger, he may perform a melee strike.
"There's no time for respite in warfare," Grudurk explained to the goblins, " so any that can't keep up the pace are gonna die. Like our Deverenian friend here..."
099 - C - 168
Artist: Ed Cox

Faith in Steel
Action • 3 • Fighter
Order: Choose Armor, Helm, Shield, or Weapon: Reveal the top five (ten if this fighter is a Paladin) cards of your deck. This fighter may equip a revealed item with the chosen trait, if possible. Shuffle your deck.
"No steel is stronger than that tempered in The Storm's tears." - Commander Kaiten
097 - C - 168
Artist: Florian Stitz
Spoiled: House Aedroud

New Orders
Action • 3 • Fighter
Tactics
Order: Move forward one rank.
Spend Order: Move any number of characters in your front rank to a different position in the rank.
"Their retreat may be a ruse. Have the swiftest of our men pursue and the others set up a trap of our own." - Sir Robert of Andover
100 - C - 168
Artist: Yap Kun Rong

Out of Breath
Action • 3 • Fighter
Spend Order: Target a stunned character within two ranks: Move forward one rank, if possible. Perform a melee strike or, if this fighter is a Ranger, perform an attack without spending. These strikes must target the target.
Order: Perform a +2 melee strike.
"Mobility and stamina counts as much as a strong sword arm." - Set'rokh
101 - U - 168
Artist: Tomasz Jedruszek
Spoiled: Wiki Warlord

Glory of the Black Sun
Action • 4 • Fighter
Order: Until end of turn, this fighter gains the ability. "React: After target character targets this fighter with a melee strike: The target must succeed with a Fear save (DC 10 + this fighter's Skill) or the strike suffers -4 ATK. If this fighter is a Paladin, the target is considered to fail (regardless of the roll)."
"May they fear us. I wouldn't mind that." - Lord Aurelius Rellion
098 - R - 168
Artist: Tomasz Jedruszek
Spoiled: The Empire of the Black Sun

Ardent
Action • 5 • Fighter
Spend React: After target lower level character performs a melee strike that killed an opposing character: The target performs a melee strike with the same ATK as the previous strike that inflicts an additional wound. If this fighter is a Paladin, you may ready the target instead.
"I am with thee." - Commander Kaiten
095 - R - 168
Artist: Chris Pritchard
Spoiled: House Aedroud

Shelter the Weak
Action • 5 • Fighter
React: After target character targets a character in this rank with a strike: Perform a melee strike against the target that does not inflict wounds. The target gains +5 AC for the duration of the strike. If the strike hits, cancel the target's strike. If the strike misses, redirect the target's strike to this fighter, if possible.
103 - R - 168
Artist: Celia Yost
Spoiled: Eastern Citadel



Rogue:
Stormfront
Action • 1 • Rogue
Spend Order: Reveal the top card of an opposing deck: Perform a ranged strike with a bonus equal to the revealed card's level. If this rogue is a Scout and the card is either an item or equal or lower level, discard it.
"Best head back to port now. That's no natural storm." - 'Snuff' Garrett
111 - C - 168
Artist: Aaron Acevedo
Spoiled: Wiki Warlord

Ranging Shot
Action • 2 • Rogue
React: After target character is hit with a ranged strike by this rogue: Perform a +2 ranged strike against a character in the rank behind the target.
Spend Order: Perform a +3 ranged strike.
"Loose an arrow to gauge distance by all means, but don't waste it." - Shadith Glyn
109 - C - 168
Artist: Raymond Gaustadnes

Sting of the Lionfish
Action • 2 • Rogue
Poison
Order: Attach this card to target equal or lower level character within one rank. While this card is attached, the character has the Poison trait and suffers -1 Skill against Poison saves.
Spend React: After target character with the Poison trait pays the costs for an action without spending: The target becomes spent or, if already spent, stunned.
110 - C - 168
Artist: Florian Stitz

Death from Below
Action • 3 • Rogue
React: After target opposing character moves into a rank two ranks away: Perform a +4 ranged strike against the target.
"The air-breathers always forget there is up and down, too." - Yvaalis
104 - U - 168
Artist: Jose Pardo
Spoiled: Temple of Lore

Hide in Shadows
Action • 3 • Rogue
React: After this rogue is targeted with a strike: Succeed with a Stealth check (DC 15) to cancel the strike.
Order: Gain Stealth +5 until end of turn.
"It's easier to hide if one employs a decoy, and also easier to escape when discovered." - Grilt Fenstalker
106 - C - 168
Artist: Steve Ellis
Spoiled: Southern Kingdoms

Lure
Action • 3 • Rogue
Bards perform this action without spending.
Spend Order: Move target ready opposing character of equal or lower level forward one rank.
"Be wary if a beautiful woman beckons to you all too near the waterline." - Shannon
107 - U - 168
Artist: Steve Argyle

Pick Pockets
Action • 3 • Rogue
Order: Target a level 6 or lower item equipped to target opposing character within one rank: Succeed with a Skill check (DC 15) to equip the item to this rogue, regardless of class and level requirements.
"Not that these folks have pockets, mind you..." - Jonah the Burglar
108 - U - 168
Artist: Jose Pardo

Essence of Eban-Tarsis
Action • 4 • Rogue
Poison
Order: Until end of turn, this rogue gains the ability, "React: Before target character suffers wounds from a melee strike by this rogue: The target must succeed with a Poison save (DC 14) or suffer a wound."
"In the swamps poison mirrors the circle of life and death. I use it for the latter." - Grilt Fenstalker
105 - R - 168
Artist: Jose Pardo
Spoiled: Warlord DE

Submerge
Action • 4 • Rogue
React: After target opposing character does not spend to pay the costs of an action to move: Cancel the action. You may move this rogue forward or backward one rank.
"You need air. As you can see, we do not."
112 - R - 168
Artist: Steve Argyle

Uninvited
Action • 5 • Rogue
Order: Perform a melee strike against target character that is spent or has the Poison trait.
"You feast for the last time on the weak, my 'masters'. Tonight you shall dine on justice, bitter and sharp, 'til you can eat no more." - Taisia
113 - R - 168
Artist: John Moriarty
Spoiled: Warlord DE



Wizard:
Death for Death
Action • 1 • Wizard
Order: Perform a +6 ranged strike. Kill this wizard.
"Power has no limit. If you yet have life in your body, there is still more energy that you can channel into your spells. Do not allow mortal concerns to stymie your potential, thrall. Now, show me that you understand." - Sanga-Kish
117 - C - 168
Artist: Adam Denton
Spoiled: Wiki Warlord

Churning Wrath
Action • 2 • Wizard
Water
Spend Order: Perform a +3 ranged strike that inflicts an additional wound.
"Pirates and sea-elves, let them both attack! By my blood, I will dash them against the rocks with the very element they use to hide!" - Sanga-Kish
114 - C - 168
Artist: Yap Kun Rong

Confound
Action • 2 • Wizard
Spend React: After target character targets a strike: Redirect the strike to another character, if possible. If this wizard is an Illusionist, you may cancel the strike instead.
"One arrow. I'm willing ro chance my life, but are you prepared for my reprisal?" - Azelot il Dawud
115 - C - 168
Artist: April Lee

Dancing Lights
Action • 2 • Wizard
Order: Target a non-Warlord lower level character within two ranks: The target must succeed with a Magic save (DC 5 + this wizard's Skill, +5 if this wizard is an Illusionist) or may not perform actions until end of turn.
"The low-born are so easily distracted. They make for tiresome company." - Queen Yahia
116 - C - 168
Artist: Tim Durning
Spoiled: TCG Player

Elemental Bolt
Action • 2 • Wizard
Elemental (Choose Fire, Water, Air, or Earth)
Spend Order: Perform a +X ranged strike, where X equals this wizard's level. If this wizard is level 5 or higher, perform two additional +X ranged strikes.
"Human magicians know nothing. The four Elements are Blood, Bone, Flesh and Spirit. I will educate them in their manipulation." - Morghen the Unliving
118 - U - 168
Artist: Tomasz Jedruszek
Spoiled: TCG Player

Life is Magic
Action • 3 • Wizard
Water
Spend React: Before target equal or lower level character you control is killed: Remove the target from the game. At end of turn, return the target to play in the same rank, if possible.
"...and Magic is Life." - Shirti
121 - C - 168
Artist: Leonardo Borazio

Ride the Wave
Action • 3 • Wizard
Water
Spend Order: Move forward one rank, if possible. Perform a +5 ranged strike.
"The Chosen shun the pirates of the coast, but the Vaneris are the true dangers of these waters. They leave no trace of those they carry to their terrible grottoes." - Captain Alera
122 - U - 168
Artist: John Wigley

Tidal Mastery
Action • 3 • Wizard
Order: Attach Tidal Mastery to this wizard. While this wizard has one or more Tidal Mastery attached, he gains +1 level for casting Water spells and Water spells cast by this wizard gain +3 to DC saves and ranged strikes.
"There can be only one High Queen." - Tepheroth
123 - U - 168
Artist: Carla Millar
Spoiled: Warlord DE

Hoarfrost
Action • 4 • Wizard
Water
Spend Order: Target a character two ranks away, target any characters adjacent to the target: Perform a +7 ranged strike against the first target. After the strike, all targets must succeed with a Magic save (DC 5 + this wizard's Skill) or become spent or, if already spent, stunned.
"The water witch controls more than the waves. They say she can twist the very climate to her whim." - Keziah
120 - R - 168
Artist: Steve Argyle

Hallucination
Action • 5 • Wizard
Spend Order: Target an opposing non-Warlord character within two ranks: The target must succeed with a Will save (DC 5 + this wizard's Skill, +5 if this wizard is an Illusionist) or you gain control of the target until this wizard readies, stuns, or leaves play. Until then, this wizard may remain spent during the ready phase.
119 - R - 168
Artist: Storn Cook
Spoiled: TCG Player

Tsunami
Action • 5 • Wizard
Water
Spend Order: Target all characters in a rank within two ranks: Each target must make two Magic saves (DC 5 + this wizard's Skill). If one save is failed, the target becomes spent. If both are failed, the target becomes spent and suffers two wounds.
124 - R - 168
Artist: Empty Room Studios
Last edited by Nargul on Fri May 08, 2009 11:03 pm, edited 14 times in total.
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Crimson Coast - Characters

Postby Nargul on Thu Apr 02, 2009 11:49 am

Deverenian:
Sister Wanda
ATK: +0 • AC: 12 • Skill: +0 • HP: 1
Cleric • 1 • Evil
Deverenian
Wanda gains +1 ATK and AC for each Paladin or Stormwraith in this rank.
"Aye, she is a blood relation, but we both owe more to The Storm than each other. When I call her sister, it is not with compassion, but the respect I would show to any servant of the church." - Commander Kaiten
009 - C - 168
Artist: Veronica V. Jones
Spoiled: The Empire of the Black Sun

Squire Marie
ATK: +1 • AC: 12 • Skill: +2 • HP: 1
Rogue • 1 • Good
DeverenianBard • Herald
While Marie is adjacent to your Warlord, your Warlord gains +1 ATK, AC and Skill.
"Once a happy girl, she has seen too much now. You never hear any light tunes from her anymore." - Brymin
010 - C - 168
Artist: Bagus Hutomo
Spoiled: House Aedroud

Inquisitor Slayne
ATK: +2 • AC: 13 • Skill: +3 • HP: 1
Cleric • 2 • Evil
DeverenianSeer
While Slayne is adjacent to your Warlord, your Warlord gains +3 to initiative rolls.
React: After you win initiative: Target higher level Deverenian gains +2 ATK until end of turn.
004 - U - 168
Artist: Bagus Hutomo
Spoiled: TCG Player

Count Brutan
ATK: +3 • AC: 14 • Skill: +2 • HP: 1
Fighter • 2 • Evil
Deverenian • Rellion
Spend Order: Perform a +7 melee strike against target stunned cahracter. Brutan gains Powerattack +10 for the strike.
"Honor only applies when fighting honorable opponents, Thessyrian. You shall put down like the dog you are."
002 - C - 168
Artist: Tomasz Jedruszek
Spoiled: House Aedroud

Sir Treguard
ATK: +3 • AC: 13 • Skill: +3 • HP: 1
Fighter • 2 • Evil
DeverenianDefend +7
React: After Sir Treguard succeeds with a Defend check: Perform a melee strike.
"These people are under my charge, just as this city doth belong to Deverenia. Be on thy way thrall, and tell thine masters to make peace with their false gods. Our commander is eager to meet with them."
008 - U - 168
Artist: John Wigley
Spoiled: The Empire of the Black Sun

Mistress Edrea
ATK: +4/+2 • AC: 8 • Skill: +2 • HP: 2
Fighter • 3 • Evil
DeverenianPaladinStormwraithPlanarRiding +5
Non-fighter Deverenians in this rank gain +2 AC and Skill.
"No heathen blade shall lay upon The Storm's appointed prophets. Such is our charge."
005 - U - 168
Artist: Tyler Walpole
Spoiled: House Aedroud

Sir Chrétien Rellion
ATK: +4/+0 • AC: 14 • Skill: +4 • HP: 2
Fighter • 3 • Evil
DeverenianPaladin
React: Before Chrétien suffers wounds, spend an equipped Steed: Reduce the wounds by one.
"You shouldn't be so free with the life of your steed. Treasure your horse as a companion, and not a tool to be used and discarded." - Temur
007 - U - 168
Artist: Tim Durning
Spoiled: The Empire of the Black Sun

Tybert the Worthy
ATK: +2 • AC: 13 • Skill: +7 • HP: 2
Wizard • 3 • Evil
DeverenianIllusionist
Spend React: After a character you control within one rank is targeted with a strike or action: Redirect the strike or action to a level 3 or lower character in the same rank.
"Worthy of my trust?" - Kaiten
012 - R - 168
Artist: April Lee

Gorlen the Pitiless
ATK: +7/+2 • AC: 16 • Skill: +9 • HP: 3
Classless • 4 • Evil
DeverenianUniqueScribe +2
Gorlen is a fighter and a wizard and enters play as if he were level five.
React: Once per turn, after Gorlen performs a melee strike that killed: Reveal the top 5 cards of your deck: Gorlen may cast or attach, as if scribed, one revealed spell. Shuffle your deck.
003 - R - 168
Artist: Bagus Hutomo
Spoiled: House Aedroud

Mother Deiane
ATK: +5 • AC: 15 • Skill: +6 • HP: 2
Cleric • 4 • Evil
DeverenianSeerUnique
Spend React: After a strike targets a Deverenian you control: Cancel the strike.
The priestess stood inviolate. This proof of The Storm's power left the tribes of fire with no choice but to admit defeat.
006 - R - 168
Artist: Kim Felgenbaum
Spoiled: House Aedroud

Temur
ATK: +5/+2 • AC: 15 • Skill: +6 • HP: 3
Fighter • 4 • Good
DeverenianDefend +4Riposte +4
React: Once per turn, after target character's melee strike is redirected: The new target of the strike must succeed with a Riposte check (DC 15) to perform a melee strike against this action's first target. This is a Tactics action.
"Armor and magic do not win wars alone. Truly. Knight, you will benefit from our spirit."
011 - R - 168
Artist: Mateusz Ozminski
Spoiled: The Empire of the Black Sun

Commader Kaiten
ATK: +6/+1 • AC: 15 • Skill: +7 • HP: 3
Fighter • 5 • Evil
DeverenianWarlordPaladin • Ghenis
Your level four or higher Deverenian Paladins may cast level 1 and 2 cleric spells.
Your Deverenian Paladins gain +2 ATK, AC and Skill while they have a Steed equipped.
React: After you win initiative: Target Paladin performs an attack, spending as normal.
"...and so begins our mission of justice."
001 - F - 168
Artist: Klaus Scherwinski
Spoiled: Warlord DE



Dwarf:
Amber Gargoyle
ATK: +1 • AC: 12 • Skill: +0 • HP: 1
Classless • 1 • Good
DwarfGargoyle
React: Before Amber Gargoyle is killed, spend a cleric: Put Amber Gargoyle into your hand after it dies.
"Don't think of its size. Look for the weak spots. Tell me it has a weak spot." - Reynold
013 - C - 168
Artist: Tomasz Jedruszek
Spoiled: Warlord DE

Darkness
ATK: +3 • AC: 10 • Skill: +1 • HP: 1
Rogue • 1 • Evil
DwarfAssassin
React: After Darkness kills a higher level character with a melee strike: Draw a card.
"The dwarven nation needs the King's Assassins to continue their duty, whether or not the king himself approves. Our bond of secrecy must merely draw tighter, until it bleeds.
016 - C - 168
Artist: Randy Elliot
Spoiled: Dwarven Uprising

Mend
ATK: +0 • AC: 10 • Skill: +2 • HP: 2
Cleric • 2 • Good
Dwarf • Artisan
Gargoyles in this rank gain +3 ATK.
"I fear this land will never be a home to us."
020 - U - 168
Artist: John Wigley
Spoiled: Dwarven Uprising

Pendulum
ATK: +3 • AC: 13 • Skill: +3 • HP: 1
Fighter • 2 • Good
DwarfRanger
React: Once per turn, after target character within one rank makes a Trap save roll: Perform a melee strike against the target.
"Can't always rely on a trap to finish a Nothrog. Bloody tough, they are."
021 - C - 168
Artist: John Wigley
Spoiled: Dwarven Uprising

Barb
ATK: +4 • AC: 14 • Skill: +3 • HP: 1
Rogue • 2 • Good
Dwarf
React: After opposing character fails a save from a Trap: Move Barb forward one rank.
"Traps are effective. I just wish they weren't so messy."
014 - U - 168
Artist: Raymond Gaustadnes
Spoiled: Warlord DE

Ísólfur
ATK: +3/+0 • AC: 14 • Skill: +1 • HP: 2
Fighter • 3 • Good
DwarfBarbarian
React: Before Ísólfur suffers a wound: Ísólfur gains +5 ATK until end of turn.
"The Chosen tend to avoid the mountains. Not because of the cold, but because of me."
019 - R - 168
Artist: Empty Room Studios
Spoiled: Dwarven Uprising

Coral Gargoyle
ATK: +5 • AC: 14 • Skill: +5 • HP: 2
Rogue • 3 • Good
DwarfGargoyleRiposte +3Aquatic
React: After Coral Gargoyle is targeted with a Water action, spend a cleric: Cancel the action.
"The perfect amalgam of water and earth. Much harder than mud, too." - Thekk
015 - U - 168
Artist: Jason Engle

Snare
ATK: +3/+0 • AC: 14 • Skill: +5 • HP: 2
Rogue • 3 • Good
Dwarf
Spend React: After target character targets a character in this rank with a melee strike: The target must succeed with a Reflex save (DC 16) or suffer a wound and the strike is canceled. This is a Trap.
024 - U - 168
Artist: Mark Hyzer
Spoiled: Southern Kingdoms

Fridgeir
ATK: +8/+2 • AC: 16 • Skill: +5 • HP: 3
Fighter • 4 • Good
DwarfHeroEpicDefend +5
React: Before another character in this rank suffers a wound, spend an equipped Shield: Reduce the wounds by one.
"Every Dwarfhold has their legendary heroes. Most often times they are long dead." - Chant
018 - R - 168
Artist: Mateusz Ozminski
Spoiled: Southern Kingdoms

Quicksilver Gargoyle
ATK: +6 • AC: 15 • Skill: +5 • HP: 2
Rogue • 4 • Good
DwarfAssassinGargoyle
React: Once per turn, before Quicksilver Gargoyle suffers a wound: Ready Quicksilver Gargoyle. This acton may be performed while stunned.
"The Earth's bolld can take many forms. Be glad that it is on our side." - Thekk Rockbender
023 - R - 168
Artist: Mateusz Ozminski
Spoiled: Warlord DE

Fortress
ATK: +6/+3 • AC: 16 • Skill: +7 • HP: 3
Rogue • 5 • Good
DwarfUnique
Fortress' Traps gain +4 to DC saves.
Order: Once per turn, discard a card: Retrieve a Trap from your discard pile and put it into your hand.
"If it gets shattered anayway, you might as well reuse whatever you got."
017 - R - 168
Artist: Folko Streese

Pinion
ATK: +6/+3 • AC: 16 • Skill: +8 • HP: 3
Rogue • 5 • Good
DwarfWarlord • May equip two Traps
React: After target character targets one of your Dwarves within one rank with a strike: The target must succeed with a Percepthion check (DC 14) or suffer a wound, the strike is canceled, and this react may not be used again until end of turn. This is a Trap.
React: Once per turn: Ready a non-stunned level 5 or lower Trap.
022 - F - 168
Artist: Mateusz Ozminski
Spoiled: Warlord DE



Elf:
Ciane
ATK: +1 • AC: 11 • Skill: +1 • HP: 1
Fighter • 1 • Evil
Elf • Nimbic
React: Before Ciane makes a melee strike roll against a spent character: Ciane gains +5 ATK for the strike and the strike inflicts an additional wound. Remove Ciane from the game after the strike.
Try as she might, Thalaasa could not fathom the diminutive creature's suicidal bravery.
028 - C - 168
Artist: Llyn Hunter
Spoiled: Temple of Lore

Ardanaalis
ATK: +3 • AC: 8 • Skill: +0 • HP: 1
Rogue • 1 • Evil
ElfUndead • Vaneris
React: After entering play from the discard pile: Perform a melee strike.
"Forget the humans. It is the Vaneris that interest me now. Them and their little bubble of a kingdom." - Morghen the Unliving
025 - U - 168
Artist: Florian Stitz
Spoiled: Temple of Lore

Ebal
ATK: +1 • AC: 12 • Skill: +3 • HP: 1
Cleric • 2 • Evil
ElfDruid • Farstrider
React: After entering play: Target non-stunned opposing character with the Poison trait must succeed with a Magic save (DC 15) or become stunned.
"It is natural selection that sets elvenkind in its position of dominance. Why should any hide themselves beneath the waves?"
030 - C - 168
Artist: Llyn Hunter

Hydriel
ATK: +4 • AC: 11 • Skill: +2 • HP: 1
Fighter • 2 • Evil
Elf • Vaneris
Your Elves' Water actions gain +1 to DC saves and strike rolls.
Fire actions against your Elves suffer -1 to DC saves and strike rolls.
Deverenians discovered the Vaneris before the elves, but with their magic undone, none lived to tell of it.
032 - C - 168
Artist: Ville-Valtteri Kinnunen

Leelu
ATK: +2 • AC: 12 • Skill: +4 • HP: 1
Wizard • 2 • Good
ElfAquatic • Vaneris
Leelu gains +1 level for casting Water spells.
Spend Order: Perform a +0 ranged strike. This is a Water action.
"In the waters I have found a kindred spirit. Together, the two of us could save the elven peoples from the madness and evil that threatens to drown their souls." - Yanthorine
033 - U - 168
Artist: Steve Argyle
Spoiled: Temple of Lore

Undead Sahuagin
ATK: +5/+1 • AC: 14 • Skill: +4 • HP: 2
Rogue • 3 • Evil
ElfUndeadStealth +8
While adjacent to Undead Sahuagin, opposing characters gain the Poison trait.
React: Before Undead Sahuagin is killed: All opposing characters within one rank gain the Poison trait until end of turn.
"One plague carrier can destroy a village. I will unleash hundreds." - Raclesis
036 - U - 168
Artist: Ville-Valtteri Kinnunen
Spoiled: Temple of Lore

Ayaaba Waverunner
ATK: +4 • AC: 15 • Skill: +7 • HP: 2
Wizard • 3 • Evil
ElfNecromancerHeroEpic • Vaneris
Spend Order: Put a level 1 or 2 Undead from your discard pile into play.
"The Vaneris, too, learned to make good use of their resources. And the sea has so many more of those resources to offer. The forest just can't compare, Ebal." - The Lady of Pain
026 - R - 168
Artist: Malcolm McClinton
Spoiled: TCG Player

Caliopea
ATK: +4 • AC: 15 • Skill: +6 • HP: 1
Wizard • 3 • Evil
ElfAquatic • Vaneris
Caliopea's spells gain +2 to DC saves and strike rolls against characters with the Poison trait.
React: After target opposing character is targeted by Caliopea: The target must succeed with a Magic save (DC 15) or permanently gain the Poison trait.
"Fall in disgrace and the Queen will fuse you with her venomous pets." - Ledu
027 - U - 168
Artist: Steve Argyle
Spoiled: TCG Player

Diirena Ebb
ATK: +6 • AC: 15 • Skill: +4 • HP: 2
Fighter • 4 • Evil
ElfAquatic • Vaneris
React: Once per turn, after a character performs a Water action: Move forward one rank.
Order: Once per turn, discard the top card of your deck: Perform a melee or +4 ranged strike. This is a Water action and a spell.
"You've been around humas too long, brother."
029 - R - 168
Artist: Steve Argyle

Flesh-Feeder
ATK: +5/+3 • AC: 6 • Skill: +5 • HP: 2
Rogue • 4 • Evil
ElfUndeadPlanar • Unclean Spirit
React: Once per turn, after target character with the Poison trait is hit with a melee strike by Flesh-Feeder: The target suffers a wound. You may remove a wound from Flesh-Feeder.
"Zombies decay and collapse, but my creations can sustain themselves by feeding on the living. They are infinitely superior." - Raclesis
031 - R - 168
Artist: Llyn Hunter
Spoiled: Wiki Warlord

The Moon and the Sea
ATK: +8/+8 • AC: 8 • Skill: +7 • HP: 3
Fighter • 5 • Evil
ElfPlanarUnique • Water Elemental
The Moon's actions that produce strikes are Water actions.
React: After target opposing character is hit with a melee strike by The Moon: The target must succeed with a Magic save (DC 16) or perform a melee strike against a target of your choice.
"On a full moon fishermen tell a tale of a terrible hunter walking on the sea." - Blacknose
035 - R - 168
Artist: April Lee

Thalaasa
ATK: +5 • AC: 13 • Skill: +11 • HP: 3
Wizard • 5 • Evil
ElfWarlordAquatic • Vaneris
Thalaasa's spells are Water actions.
Spend React: After the decree pahse, remove up to four spells in your discard pile from the game, target all opposing characters within three ranks: Each target must succeed with a Stamina save (DC 9 + 2 per removed spell) or suffer a wound and may not ready during the next ready phase. This is a Water action.
"They call her Terror from the Deep." - Alera
034 - F - 168
Artist: Steve Argyle
Spoiled: Warlord DE



Free Kingdoms:
Selkie
ATK: +0 • AC: 11 • Skill: +2 • HP: 1
Cleric • 1 • Good
Free KingdomsLycanthropeAquatic
React: Once per turn, after a higher level Lycanthrope attacks: Selkie gains +3 ATK, +3 AC, and Powerattack +5 until end of turn.
"I love to see innocence in their childish play. I fear that is just one of the may things we will lose in this war." - Niobe
045 - C - 168
Artist: Kim Felgenbaum
Spoiled: Eastern Citadel

'Snuff' Garrett
ATK: +2 • AC: 10 • Skill: +2 • HP: 1
Rogue • 1 • Good
Free KingdomsScout • Pirate
Spend Order: Perform a +1 ranged strike.
"These Fish Devils are a true pest to any ship. Throw them overboard and their mistress just sends them back with amber-glowing eyes."
047 - C - 168
Artist: Malcolm McClinton
Spoiled: Eastern Citadel

Eloise
ATK: +2 • AC: 13 • Skill: +5 • HP: 1
Cleric • 2 • Good
Free KingdomsDruidNymph • Isle of the Gods
React: Once per turn, after Eloise is targeted by a strike: Eloise gains +4 AC for the duration of the strike.
"It's rude to stare."
038 - U - 168
Artist: Jesus Garcia
Spoiled: Eastern Citadel

Ersten Cormac
ATK: +3 • AC: 13 • Skill: +2 • HP: 1
Fighter • 2 • Good
Free KingdomsRanger • Pirate
React: After another Free Kingdoms moves without spending or stunning: Move Ersten forward or backward one rank.
"The first time is awkward. Despite the amulet working just fine you think you are drowning. After a while, though, you learn to appreciate the beauty of the depths."
039 - C - 168
Artist: Florian Stitz
Spoiled: Eastern Citadel

Llyr Veterans
ATK: +3 • AC: 13 • Skill: +3 • HP: 1
Fighter • 2 • Good
Free Kingdoms • Llyr
While Llyr Veterans is in the discard pile, your Warlord gains the ability: "Order: Remove Llyr Veterans form the game: Search your deck for a level 1 Free Kingdoms and put it into your hand."
"Will any of us ever go back to Llyr?"
040 - U - 168
Artist: Eric Lofgren
Spoiled: Eastern Citadel

Reynold
ATK: +5/+0 • AC: 15 • Skill: +6 • HP: 2
Classless • 3 • Good
Free KingdomsRangerScout • Pirate • Reynold is a fighter and a rogue and enters play as if he were level 4.
Spend Order: Once per turn: Perform a +5 ranged strike.
Order: Once per turn: Perform a +0 ranged strike that may target an additional rank away.
043 - R - 168
Artist: Jason Engle
Spoiled: Eastern Citadel

Rolando
ATK: +1/+1 • AC: 12 • Skill: +4 • HP: 1
Cleric • 3 • Good
Free KingdomsDruid
React: After Rolando enters play, target an equal or lower level character: Move Rolando forward one rank. Move the target forward or backward one rank.
"The seagulls will always tell you about the winds. You just need to ask."
044 - U - 168
Artist: Tomasz Jedruszek
Spoiled: Warlord DE

Maddock Yscar
ATK: +5/+2 • AC: 14 • Skill: +5 • HP: 2
Fighter • 3 • Good
Free KingdomsLycanthrope
While adjacent to a cleric, Maddock has an additional melee strike (base +2 ATK) when he attacks.
Without the influence of their elders, the Yscarites descended into bestial fury, all trace of their humanity lost. They needed a guide to save them from themselves.
041 - U - 168
Artist: Piotr Nowojewski
Spoiled: Eastern Citadel

Reese
ATK: +2 • AC: 13 • Skill: +5 • HP: 2
Wizard • 3 • Good
Free KingdomsMarksmanship +5 • Pirate • Reese may perform the Marksmanship feat on ranged strikes from spells.
Spend Order: Perform two +2 ranged strikes. This is a Water action and a spell.
"The Vaneris are increasing their attacks. They hunt our ships coming back laden heavy from their raids."
042 - R - 168
Artist: Tony Foti
Spoiled: Eastern Citadel

Shannon the Daring
ATK: +5/+2 • AC: 14 • Skill: +5 • HP: 2
Fighter • 4 • Good
Free KingdomsPaladin
Adjacent level 1 and 2 characters gain +2 ATK.
React: Once per turn, after Shannon enters play or performs a melee strike: Level 1 and 2 Free Kingdoms in your front rank gain +2 ATK and AC until end of turn.
"It is whispered that she has found the old god of the sea." - Captain Alera
046 - R - 168
Artist: Florian Stitz
Spoiled: Eastern Citadel

Tabisia
ATK: +4/+6 • AC: 15 • Skill: +7 • HP: 3
Rogue • 5 • Good
Free KingdomsUnique • Pirate
React: Twice per turn, after target character is hit with a melee strike by Tabisia: If the target is spend, perform a melee strike against it after the current strike resolves. If the target is ready, it becomes spent.
"Hers is the blood of ancient kings." - Captain Alera
048 - R - 168
Artist: Malcolm McClinton
Spoiled: Eastern Citadel

Captain Alera
ATK: +5/+3 • AC: 15 • Skill: +8 • HP: 3
Fighter • 5 • Good
Free KingdomsWarlordRangerLycanthropeAquatic • Pirate
Your Rangers may equip two Weapons.
Order: Once per turn: Perform a +3 ranged strike.
React: After an opposing character enters play: Put a character into play. If you put a Lycanthrope into play, it may maneuver.
"War? What's in it for us?"
037 - F - 168
Artist: Viwat Vichannuwong
Spoiled: Warlord DE



Mercenary:
Dryad
ATK: +0 • AC: 13 • Skill: +1 • HP: 1
Cleric • 1 • Good
MercenaryDruid
Spend Order: Move a Monster in the rank behind Dryad forward one rank.
"In times of compassion they can guide the lost traveler back to the path, but they are fickle creatures. Just as often, they lead the unwary to a Brine Firnd nest." - Dame Martha.
076 - C - 168
Artist: Joe Wilson

SS-Slik
ATK: +2 • AC: 10 • Skill: +0 • HP: 1
Fighter • 1 • Evil
MercenaryBarbarianMonsterSutek
React: After SS-Slik enters play: If your Warlord is a Mercenary, SS-Slik gains +2 ATK and Powerattack +8 until end of turn.
"We have done well here for a long time. Too long for a new plan to disrupt! Who is Shah'syss to demand we follow him?"
082 - C - 168
Artist: Joe Wilson
Spoiled: Warlord DE

Bosun Blacknose
ATK: +2 • AC: 12 • Skill: +1 • HP: 1
Fighter • 2 • Good
Mercenary • Pirate • Sailor • Gnome
Spend Order: Perform a +2 ranged strike. If the strike hits, spend the target before inflicting wounds.
"Nobody knows how he did it, but when the blacksand went up, all he showed for it was his nose half burned off." - Alera
073 - U - 168
Artist: Florian Stitz
Spoiled: Warlord DE

Sahuagin Shaman
ATK: +3 • AC: 11 • Skill: +3 • HP: 1
Wizard • 2 • Evil
MercenaryMagic Resistance +10Aquatic
React: After a character in this rank is targeted with a Water action: Succeed with a Magic Resistance check (DC 25) to cancel the action.
"Some of them are freaks of nature. They never stop growing and are the only one able to withstand the rigors of channeling magic." - Alera
081 - U - 168
Artist: April Lee
Spoiled: Warlord DE

Zendik
ATK: +0 • AC: 12 • Skill: +4 • HP: 1
Wizard • 2 • Good
Mercenary
Spend Order: Target stunned character does not count as a character for preventing illegal ranks until end of turn.
"Preparation is everything. To tire in the wastes is to be swallowed by their sands, and forgotten by the world. Even worse is to then return..."
084 - C - 168
Artist: Piotr Nowojewski
Spoiled: Warlord DE

Lady Ersané
ATK: +5/+3 • AC: 14 • Skill: +3 • HP: 2
Fighter • 3 • Good
Mercenary • Knight of the Steel Rose
While Ersané is spent, she and any adjacent characters gain +2 AC.
"She guarded the passes into Deverenia, once. Now she must find her own path, and make new allies. The tale doth tell how Kerebrus was the only man to best her in combat, yet he refused her attentions. His horsemen so dwindled, can he afford to spurn her once more?"- Magellan
079 - U - 168
Artist: Anthony Grabski

Green Hag
ATK: +5 • AC: 14 • Skill: +7 • HP: 2
Wizard • 3 • Evil
MercenaryIllusionistStealth +6 • Hag
React: Once per turn, after Green Hag or an adjacent Warlord targets an opposing character with an action, target a character within two ranks: The target suffers -2 AC and Skill until end of turn.
"Nasty carrion eater she is. More than once has stolen my kills." - Grilt Fenwalker
078 - R - 168
Artist: Veronica V. Jones
Spoiled: Warlord DE

Fylgia
ATK: +4/+3 • AC: 15 • Skill: +5 • HP: 2
Rogue • 4 • Good
Mercenary
May not be targeted with strikes or actions by characters more than one rank away.
Order: Once per turn: If Fylgia is in your front rank, perform a +6 ranged strike.
"The Chosen you face are neither the true masters of their kind, nor was the Harvester their greatest agent. But soon they will notice you, Kerebrus."
077 - U - 168
Artist: Thomas Manning

Udar
ATK: +4/+3 • AC: 15 • Skill: +5 • HP: 2
Rogue • 4 • Evil
MercenaryAssassinStealth +2
Udar's melee strikes inflict an additional wound against higher level characters.
Order: Spend your Warlord: Move Udar forward one rank.
"Open warfare benefits neither side in the hungry Fire Wastes. It is far more efficient for but a single man to die, his tribe defeated yet alive."
083 - R - 168
Artist: Folko Streese
Spoiled: Warlord DE

Leviathan
ATK: +11/+9/+5 • AC: 16 • Skill: +7 • HP: 5
Classless • 6 • Evil
MercenaryMonsterUniqueAquatic • May not equip items.
React: After target ready character is hit with a melee strike by Leviathan: The target must succeed with a Reflex save (DC 15) or become spent.
"On one of these the Vaneris built their first city." - Captain Alera
080 - R - 168
Artist: Steve Argyle
Spoiled: TCG Player

Dragon Turtle
ATK: +14/+6/+6 • AC: 20 • Skill: +10 • HP: 5
Wizard • 7 • Evil
MercenaryDragonUniquePowerattack +4Aquatic • Dragon Turtle gains +4 AC while ready.
May not equip items.
Spend Order: Target all characters in an adjacent rank: Each target must succeed with a Constitution save (DC 18) or suffer one wound. Characters who fail the save by 10 or more suffer an additional wound. This is a Water action.
074 - R - 168
Artist: Leonardo Borazio

Drasek Berenj
ATK: +4/+1 • AC: 14 • Skill: +8 • HP: 3
Cleric • 5 • Good
MercenaryWarlord • Wanderer
Spend React: Before you put a Dragon into play: Reduce the Dragon's entering rank by one.
Order: Once per turn, target an opposing character within two ranks: The target must succeed with a Magic save (DC 15) or move backward one rank and become spent.
"Isn't that an exotic looking male. Just my king of guy. Wait here." - Keziah
075 - F - 168
Artist: April Lee
Spoiled: Warlord DE



Nothrog:
Grutkh
ATK: +0 • AC: 11 • Skill: +0 • HP: 1
Fighter • 1 • Evil
NothrogRanger • Forward Observer
Nothrog in the rank behind one or more Grukth gain +3 to non-spell ranged strike rolls.
"They offer battle on the open plain. How foolish can you be?"
053 - C - 168
Artist: Carlos Taylor

Sappers
ATK: +2 • AC: 11 • Skill: +0 • HP: 1
Fighter • 1 • Evil
NothrogSiege
May not equip items.
React: Once per turn, after Sappers kill an opposing character: Put a Siege into play from your hand or move target Siege you control forward one rank.
058 - C - 168
Artist: Folko Streese
Spoiled: Wiki Warlord

Angry Crew
ATK: +4 • AC: 13 • Skill: +1 • HP: 1
Fighter • 2 • Evil
NothrogSiege
May not equip items.
React: After a Siege in this rank is killed: Peform a melee strike.
"If you destroy their engines, it only makes their crew all the madder to get you." - Scyrax
049 - U - 168
Artist: Tomasz Jedruszek
Spoiled: Wiki Warlord

Re'Tal
ATK: +3 • AC: 13 • Skill: +4 • HP: 1
Rogue • 2 • Evil
NothrogRiposte +5
React: Once per turn, after Re'Tal succeeds with a Riposte check: Re'Tal inflicts an additional wound with melee strikes until end of turn.
"The Harvester is dead. No need to hide any longer! For Krenthor!
057 - U - 168
Artist: Jonny Klein

Zen'tis
ATK: +2 • AC: 11 • Skill: +3 • HP: 1
Wizard • 2 • Evil
Nothrog
React: Once per turn, after target character is targeted with a strike by a Nothrog within one rank: If the strike hits, move the target backward one rank.
"The swamps and forests themselves don't want you here. Neither do I."
060 - C - 168
Artist: Piotr Nowojewski

Ra'Zul
ATK: +10 • AC: 10 • Skill: +4 • HP: 3
Fighter • 3 • Evil
NothrogBarbarianHeroEpic
May not equip Armor or Helms.
Ra'Zul melee strikes from an attack inflict an additional wound for each wound he has.
Order: Once per turn, discard a card: Remove a wound from Ra'Zul or Ra'Zul suffers one wound.
"He drinks troll blood before a battle, something Krenthor may never know."- Set'rokh
056 - R - 168
Artist: John Moriarty
Spoiled: Warlord DE

Mollo
ATK: +6 • AC: 15 • Skill: +5 • HP: 2
Rogue • 3 • Evil
NothrogScout • Goblin
Order: Once per turn, target an opposing Warlord whose player has one or more cards in hand: The player reveals a random card from their hand, then chooses to discard that card or allow Mollo to perform a melee strike (base ATK = level of the revealed card).
"Mine, something for me."
055 - R - 168
Artist: Tomasz Jedruszek
Spoiled: Warlord DE

El'can the Wily
ATK: +3 • AC: 13 • Skill: +6 • HP: 1
Wizard • 3 • Evil
NothrogIllusionistStealth +4
Spend Order: Target Nothrog gains Stealth +4 until end of turn.
"He stole the title from a Deverenian. No one ever found the body." - Grilt Fenwalker
051 - U - 168
Artist: Mateusz Ozminski
Spoiled: Wiki Warlord

Kel'suk
ATK: +8/+4 • AC: 14 • Skill: +6 • HP: 3
Classless • 4 • Evil
NothrogAssassinBarbarianUnique
Kel'suk is a fighter and a rogue and enters play as if he were level 5.
Kel'suk's melee strikes inflict an additional wound.
React: Once per turn, after killing an opposing character with a melee strike: Draw a card.
"The Chosen hide behind pathetic foot soldiers, I want a real challenge."
054 - R - 168
Artist: Folko Streese
Spoiled: Wiki Warlord

Dor of Clan Manaka
ATK: +4/+2 • AC: 14 • Skill: +4 • HP: 2
Fighter • 4 • Evil
NothrogSiege • Giant
May not equip items.
Spend Order: Perform a +8 ranged strike that inflicts an additional wound.
"Vels is a simpleton. Most of us can say more than 'Me Giant! Me Smash!'"
050 - U - 168
Artist: William O'Connor
Spoiled: Wiki Warlord

Verusk
ATK: +3 • AC: 13 • Skill: +3 • HP: 3
Fighter • 4 • Evil
Nothrog
React: Once per turn, after Verusk performs a melee strike that hit or a Nothrog performs a melee strike that was a critical success: Perform a +8 melee strike that inflicts an additional wound.
"Make war on The Chosen? I can work with those orders."
059 - R - 168
Artist: Chris Seaman

Grilt Fenstalker
ATK: +7/+4 • AC: 16 • Skill: +8 • HP: 3
Rogue • 5 • Evil
NothrogWarlordAssassin
Grilt's melee strikes inflict an additional wound against stunned characters.
React: Once per turn, before targeting a melee strike: If Grilt is in the front rank of your formation, the strike may target an additional rank away.
"Nobody pays attention to a threat unseen."
052 - F - 168
Artist: Adam Denton
Spoiled: Warlord DE



The Chosen:
Hastari
ATK: +1 • AC: 11 • Skill: +2 • HP: 1
Classless • 1 • Evil
The ChosenThrall
React: After Hastari performs a melee strike that hit by 5 or more or was a critical success: Search your deck for a level 1 or 2 Daemon and put it into play. At end of turn, kill the Daemon or a Thrall you control.
"I tire of these pirates. Let's see them try to sink a daemon." - Mistress Tamine
064 - C - 168
Artist: Aaron Acevedo

Pazu-Gara
ATK: +1 • AC: 11 • Skill: +1 • HP: 1
Fighter • 1 • Good
The ChosenThrallRiposte +6
Pazu-Gara gains +3 ATK and AC for each adjacent non-Thrall The Chosen.
"Thralls must be supervised closely in time of war, lest their devotion waver. We will apply this lesson learnt from the past to our own new battles." - Master Ezdeha
069 - U - 168
Artist: Mark Hyzer
Spoiled: The Price of Defiance

The Devoted
ATK: +2 • AC: 10 • Skill: +0 • HP: 1
Fighter • 1 • Good
The ChosenThrall
Spend React: Before The Devoted are killed: Search your deck for a copy of The Devoted and put it into play.
"My children are plentous and ever-ripe with seed. While I lament their deaths, ever are there more willing to do the gods' work." - Nin-Gula
070 - C - 168
Artist: Tomasz Jedruszek
Spoiled: The Price of Defiance

The Promised
ATK: +0 • AC: 12 • Skill: +2 • HP: 1
Cleric • 2 • Evil
The ChosenThrall
Your non-Thrall non-Daemon The Chosen gain the ability, "Order: Kill The Promised: Put a Daemon from your discard pile on top of your deck".
"To birth the daemon is without pain, thralls. Now join me in song to welcome it to our world, alongside the delighted screams of The Promised." - Nin-Gula
071 - U - 168
Artist: Angga Satriohadi

Winti
ATK: +0 • AC: 12 • Skill: +3 • HP: 1
Wizard • 2 • Evil
The ChosenThrall
Spend Order: Perform a +2 ranged strike.
React: Before Winti is killed as part of an action's payment: Perform a +4 ranged strike.
"The culmination of a life well-lived is the ending of it. This is no time for sorrow, as even the last, gasped breath can be given for something wondrous." - Nin-Gula
072 - C - 168
Artist: Yohann Schepacz
Spoiled: The Price of Defiance

Blood Cauldron
ATK: +0 • AC: 12 • Skill: +0 • HP: 2
Classless • 3 • Evil
The ChosenSiege2 ChargesUnique
May not equip items or play action cards.
React: Once per turn, before a Thrall you control is killed as part of an action's payment: Put a Charge on Cauldron.
Spend Order: Look at the top X cards of your deck, where X is the number of Charges on Cauldron. You may reveal a Thrall from the cards and put it into your hand. Shuffle your deck.
062 - U - 168
Artist: Tomasz Jedruszek
Spoiled: The Price of Defiance

Garowl
ATK: +0 • AC: 15 • Skill: +7 • HP: 2
Cleric • 3 • Evil
The Chosen
Spend Order: Kill a level X Thrall, target up to X characters: Remove a wound from each target.
"The old willingly give their lives that the young and strong - the favorites of the gods - may be saved from death. It is a selfless act, not monstrous by any means." - Nin-Gula
063 - U - 168
Artist: Oscar Monteon

Mistress Tamine
ATK: +4 • AC: 15 • Skill: +5 • HP: 1
Wizard • 3 • Evil
The Chosen
Spend Order: Kill a level X Thrall: Perform X +4 ranged strikes.
"These raiders think that they are free, yet by refusing the help of the gods and daemons they have become slaves to their own needs. Without this city to prey on, they would starve and die."
067 - R - 168
Artist: Florian Stitz
Spoiled: The Price of Defiance

Bal-Benoth
ATK: +10/+9 • AC: 15 • Skill: +5 • HP: 3
Fighter • 4 • Evil
The ChosenDaemonPowerattack +10 • Bound
You must kill a Thrall for Bal-Benoth to enter play.
"What if the savages defeated the Harvester? You are not meant to feel fear! Must I bind you to wring obedience from your hide? Very well. I do know that your kind feels pain..." - Atiratu
061 - R - 168
Artist: Yohann Schepacz

Master Fabas
ATK: +2/+0 • AC: 14 • Skill: +5 • HP: 2
Fighter • 4 • Evil
The Chosen • Ursuloth
Order: Once per turn, kill a Thrall: Until end of turn, Fabas gains +4 ATK, the Planar and Daemon traits and the ability, "Fabas' melee strikes ignore AC bonuses".
React: Once per turn, before a Thrall you control is killed as part of an action's payment: Perform a +3 melee strike.
066 - R - 168
Artist: Empty Room Studios
Spoiled: TCG Player

Master Ezdeha
ATK: +7/+7 • AC: 15 • Skill: +9 • HP: 3
Wizard • 5 • Evil
The ChosenUnique
Azdeha's actions that produce strikes are spells and cannot be cancelled.
React: Before a character you control is killed by a character you control: Move Ezdeha forward one rank.
"With the Harvester fallen, we must quash the disruptive elements immediately."
065 - R - 168
Artist: Reveler / Ozminski
Spoiled: Warlord DE

Nin-Gula
ATK: +5/+2 • AC: 14 • Skill: +9 • HP: 3
Cleric • 5 • Evil
The ChosenWarlordCantor • Ursuloth
React: Once per turn, before a Thrall you control is killed as part of an action's payment: Target Thrall gains +1 HP until end of turn.
Order: Once per turn, kill a Thrall: Target non-Daemon The Chosen that has not gained any permanent bonuses gains +2 (+3 if the Thrall was level 3 or higher) ATK, AC and Skill permanently.
068 - F - 168
Artist: Viktor Titov
Spoiled: Warlord DE
Last edited by Nargul on Tue May 12, 2009 12:21 pm, edited 18 times in total.
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Crimson Coast - Items

Postby Nargul on Thu Apr 02, 2009 11:50 am

Items:

Classless:
Trident
ATK: +2
Item • 5 • Classless
Weapon
This character's actions that produce melee strikes are Water actions.
This character's melee strikes gain +3 ATK against stunned characters.
"Is there no escaping the reach of the elves?" - Logan Ebonwoulfe
168 - U - 168
Artist: Florian Stitz
Spoiled: Temple of Lore

Giant Turtle
ATK: +1 • AC: +1
Item • 8 • Classless
Steed
Water actions gain -2 to strike rolls and DC saves against this character and any adjacent characters.
Order: Spend Turtle: Move this character and up to two adjacent characters forward one rank.
"Awkward on land, but pure majesty in the water." - Shannon the Daring
167 - R - 168
Artist: Steve Argyle
Spoiled: TCG Player



Cleric:
Dallen's Eye
Item • 3 • Cleric
+2 Skill.
Dallen's Eye may remain spent during the ready phase.
Order: Spend Dallen's Eye: While Dallen's Eye is spent, target fighter gains +3 ATK.
"The Stormlost's trinket has found it's way to Thessyria? What does that mean?" - Brymin
130 - C - 168
Artist: David Horne

Corystes
Item • 4 • Cleric
Familiar
Order: Spend Corystes, reveal the top card of any deck: The next melee strike by a character you control gains an ATK bonus equal to the revealed card's level. Return the card to the top of the deck. If this cleric is a Seer, you may place it on the bottom instead.
"I've heard of hermit crabs, but mystics? Do you take me for a fool?" - Inquisitor Dmitir
129 - U - 168
Artist: Florian Stitz
Spoiled: Temple of Lore

Mace
ATK: +2
Item • 4 • Cleric
Weapon
This cleric inflicts an additional wound with melee strikes against characters of opposite alignment than their Warlord.
"I have seen this before. Who did you take it from, scoundrel?" - Inquisitor Dmitir
133 - C - 168
Artist: Craig Maher

Healer's Pact
Item • 5 • Cleric
React: After this cleric removes or reduces one or more wounds: Put a Charge on Healer's Pact.
React: Before a character you control suffers wounds, remove 4 Charges: Reduce the wounds by one.
"Kor's blessing helps, too." - Kohn
132 - C - 168
Artist: April Lee

Sanguine Shield
AC: +1
Item • 5 • Cleric
ShieldCursed
Adjacent characters gain Riposte +3 and Defend +4 for each wound on this cleric.
"Yes, let the blood flow, hear its call to the beating heart of all creations!" - Nin-Gula
136 - C - 168
Artist: Mateusz Ozminski

Armor of Pearl
AC: +2
Item • 6 • Cleric
Armor
Opposing characters of opposite alignment than this cleric within one rank suffer -2 ATK.
"Made of whalebone and completely covered in mother of pearl, it clearly is for show, not for use in battle." - Kerebrus
127 - U - 168
Artist: Raymond Gaustadnes

Chariot of Shell
ATK: +2
Item • 6 • Cleric
Steed
Order: Spend Chariot: Move forward one rank.
Order: Spend Chariot: Until end of turn, any adjacent characters gain +3 ATK.
"hese elves have a greater command of the sea than I had feared." - Sir Robert
128 - U - 168
Artist: Kim Felgenbaum
Spoiled: The Price of Defiance

Quake Hammer
ATK: +3
Item • 7 • Cleric
Weapon
React: After target character is hit with a melee strike by this cleric, spend Quake Hammer, target any characters adjacent to the first target: All targets suffer -3 ATK, AC, and Skill until end of turn.
"A thunderbolt is bound within the iron." - Sigurdur
135 - R - 168
Artist: John Wigley
Spoiled: Warlord DE

Fountain of Tears
Item • 8 • Cleric
5 ChargesUnique
Order: Once per turn, remove a Charge from Fountain, target another character within two ranks: Either succeed with a Magic check (DC 17) to remove a wound from the target, or the target must succeed with a Magic save (DC 17) or suffer a wound. This is a Water action.
"Water drawn from the holiest of sources." - Grimur
131 - R - 168
Artist: Mateusz Ozminski
Spoiled: TCG Player

Mollusk Helm
AC: +1
Item • 8 • Cleric
HelmUnique
Order: Spend Mollusk Helm: All players reveal the top card of their deck. You choose whether the cards are all drawn or all discarded.
"It was war-crown of my father. I do not require such paltry protections, as I have far surpassed him in power." - Thalaasa
134 - R - 168
Artist: Angga Satriohadi
Spoiled: Dwarven Uprising



Fighter:
Gilded Chariot
ATK: +1 • AC: +1
Item • 4 • Fighter
ShieldSteed
Order: Once per turn, spend Chariot: Move forward one rank.
"It is where a chieftain displays his wealth, that both his men and his enemies may know of his right to lead. It makes it good loot, too." - Temur
139 - U - 168
Artist: Leonardo Borazio

Shell Armor
AC: +2
Item • 4 • Fighter
Armor
While this fighter has a Helm or Shield equipped, he gains +1 ATK and AC for each.
"Why work on it, when the turtles grow it for you?" - Diirena
144 - C - 168
Artist: Aaron Acevedo
Spoiled: House Aedroud

Tortoise Shield
AC: +1
Item • 4 • Fighter
Shield
While this fighter is adjacent to another character with a Shield equipped, this fighter and any adjacent characters gain +2 AC and Defend +3.
"No, it's not from a metal turtle. Those live in the Ocean and it would rust to nothing, idiot. It derives its name from the defensive advantage you get from using it." - Set'rokh
145 - C - 168
Artist: Chris Pritchard

Collar of Damnation
ATK: +1
Item • 5 • Fighter
React: Before target character is killed by this fighter: After the target dies, remove it and one card in any discard pile from the game.
"I will not abide our kinsman shackled. We war against the Chosen until all Nothrog are freed." - Verusk
138 - C - 168
Artist: Storn Cook
Spoiled: The Empire of the Black Sun

Tulwar
ATK: +3
Item • 5 • Fighter
Weapon
While this fighter has a Steed equipped, he gains Powerattack +5.
"Longer than a standard sword, it is balanced for use on horseback. But it's better than nothing." - Sigurdur
147 - U - 168
Artist: Raymond Gaustadnes
Spoiled: The Empire of the Black Sun

Bardiche
ATK: +5 • AC: +2
Item • 6 • Fighter
WeaponShieldGauntlet
"An inexperienced combatant will be easily intimidated by this and likely never come close to you." - Validan
137 - C - 168
Artist: Raymond Gaustadnes
Spoiled: Wiki Warlord

Helm of the Deep
AC: +1
Item • 6 • Fighter
HelmMagic Resistance +0
While this fighter has an Armor and a Shield equipped, he gains +2 Skill and the Aquatic trait.
"Trinkets and baubles are all well and good, but true treasure tends to be more practival." - Captain Alera
141 - C - 168
Artist: Joe Wilson

Repeating Crossbow
Item • 6 • Fighter
Bow
Spend Order: Perform two +3 ranged strikes. If this fighter is a Ranger, perform an additional +3 ranged strike.
"Where in the thousand isles did you get that thing? Never mind, you, bosun, keep them pinned down - all others, prepare to board." - Captain Alera
143 - R - 168
Artist: Raymond Gaustadnes
Spoiled: Warlord DE

Tortoise Stand
AC: +1
Item • 6 • Fighter
StanceDefend +6
This fighter may perform the Defend feat an additional time per turn.
"Now imagine your tortoise has a sting, and you get the picture." - Redu Tam
146 - U - 168
Artist: Chris Pritchard
Spoiled: Warlord DE

Great White
ATK: +1 • AC: +1
Item • 7 • Fighter
Steed
Order: Spend Great White: Move forward one rank.
Order: Spend Great White: Perform a +7 melee strike that may not receive any other bonuses or inflict more than one wound.
"The most fearsone beast in coastal waters that you can image. Except their riders." - Bosun Blacknose
140 - R - 168
Artist: Steve Argyle

Leviathan Hide
AC: +3
Item • 7 • Fighter
Armor
React: Before this fighter suffers wounds, destroy Leviathan Hide: Reduce the wounds by one.
"The seas of Thessyria are home to many deadly creatures, but even the deadliest to the elves are only tools." - Bosun Blacknose
142 - R - 168
Artist: Leonardo Borazio
Spoiled: Eastern Citadel



Rogue:
Burning Arrow
Item • 3 • Rogue
Arrow
Wounds from this rogue's non-spell ranged strikes may not be reduced.
React: Before target character is killed with a ranged strike by this rogue, spend Burning Arrow: Remove the target from the game after it dies.
"Light them up." -Scyrax
149 - C - 168
Artist: Bryan Heyboer

Rustled Mount
Item • 3 • Rogue
Steed
While this rogue is in an opposing formation, he gains +1 AC.
React: After Rustled Mount is quipped in an opposing formation, target a Steed within two ranks: Destroy the target.
Order: Spend Rustled Mount: Move forward or backward one rank.
152 - C - 168
Artist: Tim Durning

Conch Horn
Item • 4 • Rogue
If this rogue is a Bard, he gains +2 ATK.
Spend Order: Target all ready lower level opposing character within 2 ranks: Each target must succeed with a Will save (DC 7 + this rogue's Skill) or become spent. This is a Water action.
"It takes a staunch heart to hear that siren shell song and not weep for a past abandoned." - Blacknose
150 - U - 168
Artist: Florian Stitz

Serpentlash
ATK: +2
Item • 4 • Rogue
Weapon
This rogue's melee strikes gain +2 ATK against characters with the Poison trait.
React: After target character is hit with a melee strike by this rogue: The target permanently gains the Poison trait.
"We been make our weapons from animals long time. Sometimes we kill 'em first even." - Scyrax
153 - U - 168
Artist: Igor Kieryluk
Spoiled: Dwarven Uprising

Shifts and Gears
Item • 5 • Rogue
Stance
This rogue may equip an additional Trap.
This rogue's Traps gain +2 to DC saves.
"You need a stronger back for this kind of work than you think, young one." - Pinion
154 - U - 168
Artist: Mateusz Ozminski
Spoiled: Southern Kingdoms

Weighted Net
AC: +1
Item • 5 • Rogue
Shield
Order: Destroy Net: Perform a +4 ranged strike against a character within one rank that does not inflict wounds. If the strike hits, the target becomes spent and must succeed with a Strength save (DC 14) or may not ready during the next ready phase.
157 - C - 168
Artist: Florian Stitz

Jewel Spider Web
Item • 6 • Rogue
TrapPoison
React: Once per turn, after target character targets this rogue with a melee strike, spend Jewel Spider Web: The target must succeed with a Dexterity save (DC 15) and a Poison save (DC 12) or suffer a wound for each failure.
"Pah. How intelligent can these spiders possibly be?" - Jonah the Burglar
151 - C - 168
Artist: Empty Room Studios
Spoiled: Warlord DE

Sugvira the Scamp
Item • 6 • Rogue
Familiar
+2 Skill.
React: Once per turn, after this rogue is targeted with a melee strike: Redirect the strike to Sugvira as if it were a level 1 rogue with +2 ATK, 17 AC, +0 Skill, 1 HP and Riposte +10.
156 - R - 168
Artist: Kim Felgenbaum

Bared Heart
Item • 7 • Rogue
Trap
If this rogue is a Bard, Bared Heart loses the Trap trait.
React: After target character targets this rogue with a melee strike, spend Bared Heart: The target must succeed with a Magic save (DC 12, DC 15 if this rogue is a Bard) or the strike is canceled.
"..., Naked Steel" - The Lady of Pain
148 - R - 168
Artist: Tomasz Jedruszek
Spoiled: Dwarven Uprising

Skyfire
Item • 9 • Rogue
Bow
This rogue inflicts an additional wound with non-spell ranged strikes against spend characters.
Spend Order: Perform three +5 ranged strikes. These strikes ignore the Planar trait.
"The old tomes speak of a weapon to protect against the daemons. I pray that it was not a myth." - Taisia
155 - R - 168
Artist: Veronica V. Jones
Spoiled: Warlord DE



Wizard:
Black Pearl
Item • 4 • Wizard
React: Before target character is killed with a spell by this wizard, destroy Black Pearl: Target character adjacent to the first target must succeed with a Magic save (DC 12 + the spell's level) or suffer a wound.
"Hmm. It appears that there is more raw power to the seas than we thought possible." - Samanya
158 - U - 168
Artist: Florian Stitz
Spoiled: TCG Player

Cloak of the Leech
AC: +1
Item • 5 • Wizard
Armor1 ChargeCursed
After the ready phase: Put a Charge on Cloak.
Spells cast by this wizard gain a bonus to ranged strike rolls and DC saves equal to the number of Charges on Cloak.
"Be wary, in magic nothing ever is given freely." - Samanya Dumisa
159 - C - 168
Artist: Kim Felgenbaum
Spoiled: Warlord DE

Ivory Ring
Item • 5 • Wizard
React: Before another character you control makes a ranged strike roll, spend Ivory Ring: The strike gains +5.
"The mark of the High Queen's favored. I have been instructed to bear one to the Vaneris as a gift, as well as to judge if they are worthy of it."- Mistress Allandra
162 - C - 168
Artist: Veronica V. Jones

Orb of Mud
Item • 6 • Wizard
1 Charge
React: After this wizard casts a Water or an Earth spell: Put a Charge on Orb.
Order: Once per turn, remove X Charges from Orb: Perform a +X ranged strike. If X is 3 or greater, the strike gains an additional +3 and, if it hits, spends the target.
165 - U - 168
Artist: Yap Kun Rong

Extension Scroll
Item • 7 • Wizard
React: Before targeting a spell: Succeed with a Spellcraft check (DC 18 + the spell's level) to allow the spell to target an additional rank away.
"Yes, it's somewhat cumbersome, but wouldn't you like to get a few more fireballs in, before the enemy crashes into the fragile ranks before you?" - Yavlo
160 - U - 168
Artist: Octographics

Necklace of Spell Storing
Item • 7 • Wizard
Scribe +2
React: Once per turn, after this wizard casts a non-scribed spell: Succeed with a Scribe check (DC 22) to attach the spell to this wizard as if it had been successfully scribed.
"Raw power elevates a wizard above his fellows. Artifice on top of that makes him nearer a god." - Loki
164 - R - 168
Artist: Raymond Gaustadnes
Spoiled: TCG Player

Ring of Ice
Item • 7 • Wizard
Order: Spend Ring of Ice, target non-Warlord character within two ranks: The target must succeed with a Magic save (DC 14) or, until end of turn, may not perform actions and gains +4 AC and +1 HP. The target may choose to fail the save. This is a Water action.
166 - R - 168
Artist: Jose Pardo

Golem Manual
Item • 8 • Wizard
Unique
Your Constructs gain +2 ATK, AC and Skill.
Spend Order: Put a character into play from your hand. The character permanently gains the Construct trait.
"A very detailed treatise of somebody names Loki, apparently a dwarf." - Yavlo the Kindled
161 - R - 168
Artist: Carla Millar
Spoiled: Warlord DE

Living Statue
Item • 8 • Wizard
Spend Order: Put this card into play in the rank behind your last occupied rank as a level 1 Monster with +0 ATK, 11 AC, +0 Skill and 1 HP.
"Sometimes, in times of need, the essence of the exiled gods has their effigy come calive." - Atiratu
163 - C - 168
Artist: Malcolm McClinton
Last edited by Nargul on Fri May 08, 2009 11:04 pm, edited 12 times in total.
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Re: Crimson Coast Spoiler

Postby Nargul on Thu Apr 02, 2009 11:50 am

** There will be something **

:hypnotized:

Maybe
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Re: Crimson Coast Spoiler

Postby GreenDestiny on Thu May 07, 2009 8:39 am


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Re: Crimson Coast Spoiler

Postby Zaxdad on Thu May 07, 2009 8:51 am

Many of those will have MRP's though.
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Re: Crimson Coast Spoiler

Postby Lord Jallemar on Thu May 07, 2009 10:21 am

Thanks, GD. Now I can go pull those cards out of my open boxes and put them in the 4E one.

Weren't there some reprints in the L2P set as well?
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Re: Crimson Coast Spoiler

Postby GreenDestiny on Thu May 07, 2009 11:05 am

Lord Jallemar wrote:Thanks, GD. Now I can go pull those cards out of my open boxes and put them in the 4E one.

Weren't there some reprints in the L2P set as well?


Yeah, but I haven't checked through those yet. It looks like there are a lot of reprints there: http://wikiwarlord.com/index.php?title= ... o-Play_Set

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Re: Crimson Coast Spoiler

Postby Nargul on Fri May 08, 2009 11:58 am

BTW, I'm slowly updating the spoiler with the remaining cards.

4 cards reamin - I do not have them with me, so you will need to wait a day or so for them...
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Re: Crimson Coast Spoiler

Postby Nargul on Fri May 08, 2009 11:11 pm

Spoiler finished. Decklists tomorrow.

I will correct mistakes if I get the notification of them by PM.
I will not proof-read the spoiler.. Too much time invested for a little gain (if any).




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Re: Crimson Coast Spoiler

Postby Bach on Fri May 08, 2009 11:32 pm

Image

Thanks Nargul :D
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Re: Crimson Coast Spoiler

Postby Hedge on Mon Sep 14, 2009 5:06 pm

Unstickied As Sands of Oblivion has been Announced.










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