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Samurai's in Warlord? Take a look! 
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Inner Circle
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Post Samurai's in Warlord? Take a look!
Ok, before epic offically came out, I worked on developing my own set. What I was going for with the mercs, was Japanese based. Between the changes in epic, and the fact I doubt AEG will allow samuri to come play in WL, I will post that faction here. My development team and I would still like the chance to do a set or 3(have the basic design for a three part series of sets atm) but cant do so for free, so I doubt it will happen.

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and a couple of samurai that were developed for other factions:

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Ok, so thats them. Please tell me what your thoughs are. They never went through screening, so I know some are over or under powered, and spelling and gramatical errors may have occured.

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Thu May 17, 2007 9:57 pm
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Do you want corrections? Just general impressions? :)

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Thu May 17, 2007 10:14 pm
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both are welcome

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Thu May 17, 2007 10:17 pm
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Why are the Samurai mercs? Wouldn't they be Ronin?

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Thu May 17, 2007 10:20 pm
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I made them mercs cause there is no room for a new faction. since they serve no current faction as a whole, they were made mercs

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Thu May 17, 2007 10:25 pm
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I like the whole theme and the artwork is nice. There are a few templating ideas that I will point out when I have a little more time. Most of them seem pretty balanced with a couple exceptions.

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Fri May 18, 2007 3:49 am
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Post dd
The cards look cool and the art is great, except i think alot of them need toned down and some wording issues pop their little head out at me. Nice though

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Fri May 18, 2007 4:28 am
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my favorite is the Ninja Ambush Team


Fri May 18, 2007 4:58 am
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i agree with the post way up there, theoretically, samurai would have to be loyal to one "king". otherwise, they're ronin. cool idea tho.

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Fri May 18, 2007 3:52 pm
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Also you probably mean Samurai Cavalry, unless you are referring to where Jesus was crucified.

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Fri May 18, 2007 6:05 pm
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Majokie Satsuke is broken. You need to add the clause "may not start in play" to her, or everyone will be shooting the hell out of people's ranks first turn. :lol:

Really good idea in principle though. :thumbsup:

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Fri May 18, 2007 6:19 pm
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With the stealth rules in EE you don't need the "Doing whatever is a steath action" thing.

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Fri May 18, 2007 10:40 pm
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rember these were made pre-epic, so at the time they still did. Also have a monk there...

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Fri May 18, 2007 11:05 pm
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Okay, I have gone through and corrected typos and changed some of the wording to make it match current standards. If I left something off, it is because it did not need corrections.

Majokie Tashio
React: After this character is targeted by a melee strike or action: do a Riposte check to perform a melee strike against the acting character.

Majokie Haliesta
When adjacent to two Samurai Haliesta may use the Defend and Riposte feats any number of times per turn.
Order: Remove a Samurai in your graveyard from the game: Perform a melee strike.

Majokie Mitisuzuko
React: Once per turn: When Mitisuzuko succeeds with a Defend check: Cancel the strike and perform a +10 melee strike on the attacking character.

Majokie Mitsoko
React: After an adjacent Samurai takes a wound: Perform a melee strike that inflicts an additional wound if it hits.

Hajimro Inishuko
Wounds inflicted on Hajimro are reduced by one.

Mijokie Akiru
Mercenary * Samurai * Cavalry Commander
React: Once per turn: Perform a Riding check to ready an adjacent Samurai with a steed equipped.

Majokie Satsuke
Can not start in play.
Order: Once per turn: Perform a +6 ranged strike.

Majokie Sipako
Spend Order: Discard a card: Perform a melee strike that may go an additional rank.

Samurai Cavalry
React: Once per turn before a melee strike: if Samurai Cavalry has a mount equipped, perform a Riding check to do an additional wound.

Ninja Ambush Team
React: After Ninja Ambush Team wounds target character: That character must perform a poison save (DC15) or suffer a wound.

Ronin Bandit
React: Once per turn after killing an opposing character: Retrieve an item from your graveyard and equip it ignoring class and level requirements.

Mijokie Sanwara
Mijokie may use the Riposte feat any number of times per turn.
React: After a melee strike targets this character: Perform a Riposte check to perform a melee strike.

Tokama Icharo
React: After performing a Defend check that succeeded: Cancel the strike and perform a melee strike.

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Sat May 19, 2007 11:17 am
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Thanks, I fixed them all as you said. besides that, how do they look?

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Wed May 23, 2007 4:10 am
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