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Tom
Outer Circle
Joined: Mon Jun 02, 2003 5:00 pm Posts: 308 Location: Munich / Germany / Europe
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 Re: Rule Changes
Yes, like in the good old days of pen & paper rpg's, where equipping a cursed item meant, it stuck to you until you went to the next friendly cleric, who removed it from you... 
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| Mon Mar 29, 2010 12:03 am |
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Peonso
Initiate
Joined: Wed Dec 17, 2008 12:49 pm Posts: 108 Location: Juiz de Fora - Brasil
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 Re: Rule Changes
Vote to STICKY
_________________
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| Fri Apr 30, 2010 10:23 pm |
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AragornRoR
Baron-Administrator Darth Crimson
Joined: Sat Mar 30, 2002 5:00 pm Posts: 25084 Location: San Diego, CA
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 Re: Rule Changes
Stickied.
_________________Kasugoan's Redemption • Slayer of the Silvered Fount • Warlord Story Team, Retired • Order of the Doomed Liver-Darth Cider • 2009 ToL Keeper Fantasy League Champion • 2010 & 2011 ToL Football Pick 'em Champion
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| Fri Apr 30, 2010 10:41 pm |
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Iceman
Head of Insanity Division
Joined: Sat Mar 30, 2002 5:00 pm Posts: 3321 Location: Oak Park, IL
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 Re: Rule Changes
Gone forever. Much like the RFG zone, the only effects that can bring cards into play from your collection must specifically stipulate it. Correct. In order to get rid of it, a cursed item must be destroyed by a card effect. You cannot swap Weapon*Cursed for Weapon*Shield. -VIC ps Did some pruning below this post that had nothing to do with the rulebook.
_________________Have a rules question? There's a forum for that! I reserve the right to ignore all rules-related PMs that I deem should be asked there. 
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| Mon May 03, 2010 1:02 pm |
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Spectre1954
Inner Circle
Joined: Tue Apr 22, 2008 10:41 am Posts: 780 Location: Medford,OR
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 Re: Rule Changes
Since there is no knowing if PI is going to be maintaining the forum pages i figured it might be a good thing to paste this info on here.
Official Addendum to Rules Monday, February 27th, 2012
Hi guys!
The team behind Warlord is still there - and here are two rules addendums that will help clarify the rules a bit better:
Glossary - Add the following after the last sentence of On-Going Effect, “If a duration is not specified, the effect lasts until end of turn.” so that the entry reads, On-Going Effect: A ‘continuing’ card effect that is generated by an action. The duration of an on-going effect is set when the action is performed. It may last as little as the duration of another action, or as long as the rest of the game. If a duration is not specified, the effect lasts until end of turn.
Bonuses and Durations - add the following after the first sentence, “Changes to a character’s traits (including feats) similarly last until end of turn unless the effect says otherwise.” so that the paragraph reads, Bonuses and penalties to ATK, AC, Skill, HP or level last until end of turn unless they say otherwise. Changes to a character’s traits (including feats) similarly last until end of turn unless the effect says otherwise. All permanent or on-going effects on a card, including wounds, end when it leaves play.
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| Wed May 09, 2012 3:51 pm |
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