Level 3 - Good Char - Rogue
+5/+1 ATK 14 AC +4 Skill 2 HP
Dwarf/Free Kingdoms • Scout
Carmag gains +1 Level for equipping Traps.
React: Once per turn, after target character targets Carmag with a strike: The target must succeed with a reflex save (DC 14) or suffer a wound. This is a Trap.
SoO-U-42  (John Wigley)
"What might remains to us should avail to all who would defy the outsiders."