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Carmag Hammerfall
Level 3 - Good Char - Rogue +5/+1 ATK 14 AC +4 Skill 2 HP Dwarf/Free Kingdoms • Scout Carmag gains +1 Level for equipping Traps. React: Once per turn, after target character targets Carmag with a strike: The target must succeed with a reflex save (DC 14) or suffer a wound. This is a Trap.
SoO-U-42  (John Wigley)
"What might remains to us should avail to all who would defy the outsiders." Bugs: 4E |